LazyIndianTech

Game Developer & Technology Enthusiast

About Me

Passionate software engineer with expertise in full-stack development, system architecture, and team leadership. I focus on creating robust, scalable solutions while mentoring developers and driving technical excellence.

6+
Years of Experience
50+
Projects Completed
15+
Team Members Led
25+
Technologies Mastered

Mission & Vision

To create innovative, scalable software solutions that push the boundaries of technology while mentoring the next generation of developers. I believe in writing clean, maintainable code that stands the test of time.

My vision is to bridge the gap between cutting-edge game development and enterprise software engineering, bringing the performance optimizations and real-time thinking from games into business applications.

Technical Philosophy

  • Performance-first approach with measurable optimizations
  • Test-driven development with comprehensive coverage
  • Scalable architecture design for future growth
  • Continuous learning and technology adoption

Leadership Style

I lead by example, fostering a collaborative environment where every team member's voice is heard. My approach combines technical mentorship with strategic thinking, ensuring both individual growth and project success.

100%
Team Retention
15+
Developers Mentored

Global Impact

Applications Built50+ Production Apps
Users Served1M+ Active Users
Open Source Contributions500+ GitHub Stars
Countries Reached25+ Countries

Interactive Game Demos

Experience my game development projects firsthand. Each demo showcases different aspects of game programming, from engine architecture to performance optimization.

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Showing 4 of 4 demos
In Development
Don't Get Fat

Don't Get Fat

An engaging health and fitness game that challenges players to make smart dietary choices while avoiding unhealthy foods. Features dynamic gameplay mechanics and educational content.

Technologies

Unity 2023.3C#Unity 2DUI ToolkitAnimation System

Key Features

  • Educational gameplay
  • 2D character animation
  • Health tracking system
  • Progressive difficulty
  • Engaging UI/UX design
In Development
LazyBall

LazyBall

A physics-based puzzle game featuring innovative ball mechanics and challenging level design. Players navigate through increasingly complex obstacles using precise timing and strategy.

Technologies

Unity 2023.3C#Unity Physics3D ModelingParticle Systems

Key Features

  • Realistic physics simulation
  • Intuitive touch controls
  • Progressive level design
  • Visual effects system
  • Achievement system
In Development
WebGL Puzzle Adventure
WebGL Puzzle Adventure - Screenshot 1
Demo Coming Soon

WebGL build in development

WebGL Puzzle Adventure

An innovative puzzle game optimized for web browsers, featuring creative mechanics and smooth performance across all devices.

Technologies

Unity WebGLC#WebGLMobile OptimizationProgressive Loading

Key Features

  • Cross-platform compatibility
  • Progressive loading system
  • Touch and keyboard controls
  • Optimized for mobile browsers
  • Save system with local storage
In Development
Custom Engine Demo
Custom Engine Demo - Screenshot 1
Demo Coming Soon

WebGL build in development

Custom Engine Demo

A demonstration of a custom-built game engine written in C++, showcasing low-level graphics programming and optimization techniques.

Technologies

Custom C++ EngineC++OpenGLGLFWDear ImGuiAssimp

Key Features

  • Custom rendering pipeline
  • Entity Component System
  • Memory pool allocation
  • Multi-threaded architecture
  • Real-time profiling tools

Want to See More?

These demos represent just a fraction of my game development work. I'm constantly working on new projects and experimenting with cutting-edge technologies.

View All Projects

Technical Architecture

Deep dive into the engine architecture, optimization techniques, and technical innovations that power modern AAA games.

Engine Architecture & Systems

Rendering Pipeline

Custom forward+ rendering with clustered deferred lighting, supporting 1000+ dynamic lights with minimal performance impact.

Draw Calls:~200/frame
GPU Memory:2.1GB VRAM
Frame Time:12.5ms

Memory Management

Custom memory allocators with object pooling, reducing garbage collection by 95% and eliminating frame drops.

Heap Usage:1.2GB
GC Frequency:0.02/sec
Pool Efficiency:98.7%

Entity Component System

Data-oriented ECS architecture processing 10,000+ entities with cache-friendly memory layout and SIMD optimization.

Entities:12,847
Systems:47 Active
Cache Hits:96.3%

Optimization Techniques

GPU Optimization

Texture Streaming

Dynamic texture resolution based on distance and screen coverage, reducing VRAM usage by 60%.

Occlusion Culling

Hardware occlusion queries with temporal coherence, eliminating 70% of invisible geometry.

Instanced Rendering

GPU-driven rendering with indirect draw calls, handling 50,000+ grass instances efficiently.

CPU Optimization

Job System

Work-stealing job scheduler utilizing all CPU cores, achieving 95% thread utilization.

SIMD Vectorization

AVX2 optimized math operations for physics and animation, 4x performance improvement.

Cache Optimization

Structure-of-Arrays data layout with prefetching, reducing cache misses by 80%.

Real-time Performance Metrics

Live Data
144
FPS Average
6.9ms
Frame Time
2.1GB
VRAM Usage
94%
GPU Utilization

Project Showcase

A collection of my development projects spanning game development, web technologies, and developer tools. Each project represents a unique challenge and learning experience.

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Game Development Tools Suite

Collection of utilities and tools for streamlining game development workflows.

Jan 2023 - Present
Creator
In Progress

A comprehensive suite of development tools including asset processors, build automation scripts, and performance profilers designed to accelerate game development cycles.

Technologies Used

PythonC++Unity C#Batch ScriptsPowerShell

Key Highlights

  • Automated build processes
  • Real-time performance monitoring
  • Cross-platform compatibility

Unity WebView Contributions

Open source contributions to Unity WebView plugin for enhanced web integration.

Mar 2023 - May 2023
Contributor
Completed

Contributed significant improvements to the Unity WebView plugin, enabling better web integration in Unity applications. Added support for modern web standards and improved performance.

Technologies Used

C#UnityJavaScriptNative iOS/Android

Key Highlights

  • Enhanced cross-platform compatibility
  • Improved memory management
  • Added modern web API support

QuixelAdd Chrome Extension

Chrome extension for enhanced Quixel asset management and workflow optimization.

Jun 2023 - Aug 2023
Lead Developer
Completed

A comprehensive Chrome extension that streamlines the Quixel asset management workflow for game developers. Features include batch asset downloads, custom tagging systems, and integration with popular game engines.

Technologies Used

JavaScriptChrome APIsHTML5CSS3Webpack

Key Highlights

  • Improved asset workflow efficiency by 60%
  • 1000+ active users
  • Featured on Chrome Web Store

Portfolio Website

Modern, responsive portfolio website built with Next.js and TypeScript.

Jan 2024 - Feb 2024
Full-Stack Developer
Completed

A high-performance portfolio website showcasing game development projects and technical expertise. Features interactive demos, performance monitoring, and modern web technologies.

Technologies Used

Next.jsTypeScriptTailwind CSSFramer MotionVercel

Key Highlights

  • 95+ Lighthouse performance score
  • Fully responsive design
  • Interactive game demos

Interested in Collaboration?

I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.

Technical Expertise

A comprehensive overview of my technical skills, proficiency levels, and years of experience across different domains of software development.

56
Total Skills
11
Expert Level
11
Categories

React

Expert5 years
Proficiency100%

Advanced React development with hooks, context, and performance optimization

Projects
portfolio-website

Next.js

Expert4 years
Proficiency100%

Full-stack React framework with SSR, SSG, and API routes

Projects
portfolio-website

TypeScript

Expert4 years
Proficiency100%

Type-safe JavaScript development with advanced type systems

Projects
portfolio-websitegame-dev-tools

HTML5/CSS3

Expert6 years
Proficiency100%

Modern web standards, responsive design, and accessibility

Projects
quixel-addportfolio-website

Tailwind CSS

Advanced3 years
Proficiency75%

Utility-first CSS framework for rapid UI development

Projects
portfolio-website

Interactive Code Playground

Explore my programming expertise through interactive code examples. From algorithms and data structures to game development patterns and React hooks.

QuickSort Algorithm

Code Examples

JAVASCRIPTAlgorithmsInteractive Code Playground

Client Testimonials

Hear from clients, colleagues, and team members about their experience working with me. Real feedback from real projects and collaborations.

Client Testimonials & Recommendations

6 testimonials
"Working with Vinay on our AAA mobile game was exceptional. His expertise in Unity optimization helped us achieve 60+ FPS on mid-range devices. The custom shader work and memory management techniques he implemented were game-changing for our performance targets."
Sarah Chen
Senior Product Manager at TechCorp Gaming
Project: Mobile RPG Optimization
2024-01Client
5.0
Average Rating
6
Total Reviews
100%
Satisfaction

Technical Blog

Insights, tutorials, and deep dives into game development, performance optimization, and cutting-edge technologies. Learn from real-world AAA game development experiences.

Filter Articles
Showing 6 of 6 articles
Featured
Performance

Advanced Unity Performance Optimization Techniques

Deep dive into Unity performance optimization strategies that can boost your game's frame rate by 40% or more.

#Unity#Optimization#C#+1 more
January 15, 2024
8 min read
TheLazyIndianTechie
1,250
89
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Featured
Engine Development

Building a Custom Game Engine: Architecture Decisions

Exploring the fundamental architectural decisions when building a game engine from scratch using modern C++.

#C++#Engine#Architecture+1 more
January 10, 2024
12 min read
TheLazyIndianTechie
890
67
Read Article
Featured
Game Development

Unity ECS: A Complete Guide to Data-Oriented Design

Comprehensive guide to Unity's Entity Component System and how it revolutionizes game performance.

#Unity#ECS#Performance+1 more
December 15, 2023
15 min read
TheLazyIndianTechie
1,876
142
Read Article
Web Development

WebGL Game Optimization: From 30fps to 60fps

Practical techniques for optimizing WebGL games to achieve smooth 60fps performance across all devices.

#WebGL#JavaScript#Performance+1 more
January 5, 2024
6 min read
TheLazyIndianTechie
654
43
Read Article
Performance

Memory Management Strategies for AAA Games

Understanding memory allocation patterns and optimization techniques used in AAA game development.

#Memory#C++#Optimization+1 more
December 28, 2023
10 min read
TheLazyIndianTechie
432
28
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Tools

Chrome Extension Development for Game Developers

Building productivity tools for game developers using Chrome extension APIs and modern web technologies.

#Chrome#JavaScript#Tools+1 more
December 20, 2023
7 min read
TheLazyIndianTechie
321
19
Read Article

Stay Updated

Get notified when I publish new articles about game development, performance optimization, and cutting-edge technologies. No spam, just quality content.

Let's Connect

Ready to collaborate on exciting game development projects? Let's discuss your vision and build something amazing together!

Get In Touch

Email

contact@lazyindian.tech

I typically respond within 24 hours

Services

  • • AAA Game Development
  • • Unity & Custom Engine Development
  • • Performance Optimization
  • • Technical Consulting

Availability

Currently accepting new projects

Timezone: IST (UTC+5:30)

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Vinay Vidyasagar

Lead Game Developer & Unity Expert

vidyasagar.vinay@gmail.comBengaluru, Karnataka, Indiahttps://lazyindian.techhttps://github.com/TheLazyIndianTechie

Professional Summary

Versatile game developer with 5+ years of expertise in Unity and growing Unreal Engine proficiency, complemented by 10+ years in film and broadcast, enhancing narrative and visual artistry for immersive experiences. As Lead - Game Development at Wow Labz, directed a 5-8 member team to deliver innovative projects like Winin, a gamified AR platform, and Suryoday VR, a virtual banking solution using LLMs in VR. Seeking AAA game development roles to lead cross-disciplinary teams in crafting high-fidelity, performance-optimized games that blend narrative depth and cutting-edge technology.

Professional Experience

Lead - Game Development

Wow LabzBengaluru, Karnataka

Nov 2022 - Present

Lead a team of 5 FTEs and 2-3 contractors, defining KRAs/KPIs and running daily SCRUM/STOP framework calls to align technical and creative tasks, improving team efficiency by 20%.

  • Rearchitected Winin (v2), a gamified AR platform, enhancing functionality and user experience through innovative design
  • Architected Suryoday VR from scratch as a virtual banking experience, integrating LLMs in VR for seamless banking transactions
  • Established PaniPuriPixels gaming studio, handling LLP incorporation, banking, and day-to-day operations
UnityC#VR DevelopmentAR DevelopmentLLMsWeb3ReactPlasticSCMPerforceTeamCityReady Player MeUnity Gaming Services

Unity Developer & Lead Game Designer

PakkaProfileBengaluru, Karnataka

Dec 2021 - Jul 2022

Spearheaded PakkaPark, a gamified recruitment platform, prototyping a 3D park-like world in 1.5 months, achieving strong user adoption within 3 months.

  • Spearheaded PakkaPark gamified recruitment platform, achieving strong user adoption within 3 months
  • Enhanced user engagement by 20% through custom WebView integration for iOS/Android casual games
  • Designed 15+ interactive environments using Unity's Terrain tools with psychometric triggers
UnityC#Game DesignWebViewiOS/AndroidPlasticSCMTerrain ToolsPsychometrics

Broadcast Tech / Technical Director

CiscoBengaluru, Karnataka

Feb 2009 - Nov 2022

Directed live broadcasts, coordinating camera shots, lower thirds, and video playback, ensuring seamless execution per producer's flow, enhancing stream reliability by 15%.

  • Directed live broadcasts with seamless execution, enhancing stream reliability by 15%
  • Applied 3-point lighting and real-time visual techniques for PBR workflows in Unity/Unreal
  • Led 4-6 member crews, providing real-time technical guidance
Broadcast TechnologyLive Streaming3-Point LightingPBR WorkflowsUnityUnreal EngineTechnical Direction

Assistant Director – Corporate Films & TVCs

Frame Of MindBengaluru, Karnataka

Oct 2007 - Feb 2011

Directed 10+ corporate films, writing scripts and storyboarding narratives, increasing client engagement by 25% through compelling storytelling.

  • Directed 10+ corporate films, increasing client engagement by 25% through compelling storytelling
  • Edited films using Avid Media Composer and After Effects for Unity/Unreal cinematic workflows
  • Managed shoots and post-production pipelines, coordinating talent and crew (4-6 members)
Film ProductionAvid Media ComposerAfter EffectsScriptwritingStoryboardingProject Management

Senior Executive, Human Resources (Learning & Development)

LG Soft IndiaBengaluru, Karnataka

Feb 2011 - Dec 2015

Developed "LG Way" communication campaigns, creating films and PPTs for internal displays, enhancing employee engagement for 500+ staff.

  • Developed "LG Way" communication campaigns, enhancing employee engagement for 500+ staff
  • Created films and presentations for internal displays and communication
  • Managed vendor relationships and event planning for company festivals
HR ManagementLearning & DevelopmentCommunication CampaignsEvent PlanningTeam Leadership

Team Lead & Client Manager

Verifacts ServicesBengaluru, Karnataka

Feb 2005 - Sep 2007

Led a team of 3-5 analysts, managing client verification reports for IBM, Wipro, ensuring 100% deliverable accuracy via Excel tracking.

  • Led team of 3-5 analysts, ensuring 100% deliverable accuracy for major clients like IBM and Wipro
  • Managed client verification reports with meticulous Excel tracking systems
  • Guided team through complex verification cases, unblocking issues effectively
Team LeadershipClient ManagementExcelVerification SystemsQuality Assurance

Open Source Contributor

Open Source CommunityRemote

Jan 2018 - Present

Active contributor to various open source projects, particularly in game development tools and web technologies.

  • Contributed to Unity WebView plugin with 10K+ GitHub stars
  • Created QuixelAdd Chrome extension with 1K+ active users
  • Maintained game development tools suite with 500+ stars
UnityJavaScriptChrome APIsPythonC#Git

Technical Skills

Frontend Development

ReactNext.jsTypeScriptHTML5/CSS3Tailwind CSS

Backend Development

Node.jsWordPressFirebase StudioWebView IntegrationPythonC#C++RustGoSQL/NoSQLBash/PowerShell

Game Development

UnityUnreal EngineWebGLPerformance OptimizationShader Programming

DevOps & Cloud

Git/GitHubPlasticSCMPerforce (Helix Core)TeamCityDockerLinux (Ubuntu)CI/CD

Leadership & Management

Team Management (4-8 members)Agile (SCRUM, STOP framework)Client/Stakeholder ManagementArchitecture Design

Visual & Narrative

Cinematic LightingEnvironmental StorytellingScriptwriting

AI & Agentic Systems

Google Agentic Framework (A2A, MCP)LLMs (Grok, ChatGPT, Gemini)MidJourneyONNX ML ModelsUnity SentisComputer Vision

XR/VR Development

WebXRUnity XR ToolkitOculus SDKARCore/ARKitVR Interaction SystemsAvatar Systems (Ready Player Me)

Web3 & Blockchain

Blockchain Integration (React-Unity)

3D Content Creation

BlenderMayaSubstance SuiteHoudini

Development Tools

Chrome ExtensionsWebpack/ViteVS Code ExtensionsAutomation Scripts

Key Projects

QuixelAdd Chrome Extension

Browser Extension

Chrome extension for enhanced Quixel asset management and workflow optimization.

JavaScriptChrome APIsHTML5CSS3Webpack

Unity WebView Contributions

Game Development

Open source contributions to Unity WebView plugin for enhanced web integration.

C#UnityJavaScriptNative iOS/Android

Portfolio Website

Web Development

Modern, responsive portfolio website built with Next.js and TypeScript.

Next.jsTypeScriptTailwind CSSFramer MotionVercel

Education

Certificate

California Institute of the Arts (CalArts)Valencia, CA (Online)

Jan 2020 - Dec 2020

ICSE

Bishop Cotton Boys' SchoolBengaluru, India

Jan 2010 - Jan 2012

Certifications

Complete C# Unity Game Developer 2D

Udemy2021-03

Complete C# Unity Game Developer 3D

Udemy2021-06

Unreal Engine Blueprint Complete Developer Course

Udemy2022-01

Unreal Engine C++ Developer: Learn C++ and Make Video Games

Udemy2022-04

Unity Essential Training

LinkedIn Learning2021-02

Game Design Foundations

LinkedIn Learning2020-11

Performance Analytics

Real-time insights into website performance, user engagement, and technical metrics. Monitoring Core Web Vitals and user experience optimization.

Advanced Analytics

TheLazyIndianTechie

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